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Month: June 2025

A11y 101: 2.1.4 Character Key Shortcuts

Hopefully those of you working towards EAA are breathing a little easier today. While some of you were pushing last minute updates, I attended my local Pride celebration.

Well organized and attended, it reminded me why I do this work. People from 1-99+. People with visible disabilities. People with disabilities only visible because they made it so by wearing a device to control the disability (hearings aids off, headphones, walkers instead of canes). This wasn’t a celebration of LGBTQ+, this was a celebration of people being people.

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A11y 101: 2.1.2 No Keyboard Trap

Admiral Ackbar is letting us know something important. When we navigate by keyboard, we need to make certain of one thing. Make sure that a user doesn’t get trapped with no where to go.

This seems really simple, but it gets complicated quickly. And I know what seems simple to one person is traumatically difficult for another. Let’s talk about what a trap is, some examples, and ways to prevent them.

What is a keyboard trap?

A keyboard trap is any control that receives focus, but does not release it. Usually, the keyboard is trapped from moving in any direction. Sometimes it may be trapped in one direction, generally forward.

I’ve encountered some that prevent moving forward, but allow moving backward. Usually this presents a workaround, but not always. Even if there is a word around, it is still a violation.

Often developers will put a “forward” action on an input when the content meets a certain regex or pattern. This is difficult because the input is saying, “If I have 5 numbers, tab to the next control.” This becomes a keyboard trap as the keyboard only user cannot tab back into the field to correct it.

More common though is a disclosure control that isn’t following the <h3><button>Title</button><h3> pattern. Often the button is somewhere else or outside the heading. When the control is in focus, nothing happens.

How do we test?

If you do not need a screen reader to understand the screen, turn it off. If you require a screen reader, put it in forms mode. Forms mode will only respond to Tabbing and form control with the default keys. We don’t want interference from the AT.

Tab. Again. Shift tab. Keep using tab to navigate through the page, and do it in reverse. If you get stuck, try using the Escape key. Did that get you out? if yes, did it push you backwards or forwards?

If you find you can escape the trap, try repeating the situation in both directions multiple times. If you got out, this belongs in usability advice. If you can’t get out or can’t move in both directions, you have a violation.

What is the cause?

In most cases of keyboard traps, the cause is going to be JavaScript. Typically there is a function tied to the field being focused or activated. This can cause a race condition freezing the browser. More likely, there is function that prevents tabbing out, or the function tied to moving out is not firing.

Take the object where the keyboard trap is happening. Reproduce it locally, then start stripping back all that is tied to it. For example, if you are using custom dropdown, remove all the custom code. Begin with the base HTML <select> and <option> elements.

Is there still a keyboard trap? If you extracted all JS hooks and custom HTML, there should be no trap. Once we establish that the basic HTML works, let’s expose the custom HTML.

Hide any classes tied to JS functions. Remove data attributes. Get the JS out of the way. And try it again. Is it stuck now? Then it is time to examine out HTML again. No, then we slowly start adding in JS one item at a time until we find out trap.

Time to fix it

I cannot really tell you how long to remediate this would be. Everyone’s architecture is different and will cause different problems in different ways. But finding the trap’s location might take a day. Determining the cause could also take time, even for the most skilled developer. I recall early on spending 10 hours searching for an error in my code. It turned out to be the dreaded missing semicolon. It happens to all of us. Its about how do we fix it once we know of it.

Have questions? Come talk to me on LinkedIn or BlueSky!

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Liquid Glass: Apple, you know better

Yesterday Apple unveiled their new design system, Liquid Glass. It is replacing the design we currently see in order to provide more design options to your device. The basic concept of liquid glass is that all UI will look like glass. This includes spectral aberrations, highlights, and shadows. All these elements are presented on a transparent background. The default font color looks adapts based on the background. Lighter backgrounds are supposed to show darker fonts, and dark background shows lighter fonts.They didn’t address what happens if the background has both.

Out of the box, this new design style presents accessibility issues. The contrast will rarely be correct for normal vision users to see, much less low vision users. Users can adjust this easily, and I expect Apple to respond with this as their “compliance” answer.

Three screen shots from iOS 26 and the Apple Liquid Glass design system. Screen one shows a lock screen with barely perceivable time. The second screen shows several widget blocks all highly transparent and hard to read text. The third shot is a web page where the text has shifted colors.

I feel this design style is incongruous with Apple’s recent GAAD announcement. And Apple knows this! They have experts on staff that can (and hopefully did) speak out against this.

Hostile much?

Am I being aggressive here? I hope not. I believe it is important to call out Apple on this. Apple is aware that the design styles they create will eventually take over design. It happened with the Mac, the iMac translucent back, and iMac swivel head. It also happened with MacBooks, the iPod, and the iPhone. Skeuomorphism is another example. Must I go on?

Unfortunately, Apple is more than a product company. They’re more than a software company. They’ve become a lifestyle company. They shift thinking. They spawn design thieves who make knock off products.

The federal government is taking actions that appear threatening to disabled people. Over the years, Apple, you have been doing a good job as an accessibility leader. We need you on our side now more than ever. Liquid Glass is not what we need in this moment.

Update 9.26.25

Apple has iOS 26.1 in developer beta and some of the concerns about Liquid Glass are being addressed.

See me on LinkedIn or Bluesky if you want to discuss this.

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A11y 101: 1.4.13 Content on Hover or Focus

I’ll be honest, I often question if I’m evaluating this one right. Let’s look at what the text of 1.4.13:

Where receiving and then removing pointer hover or keyboard focus triggers additional content to become visible and then hidden, the following are true:

  • Dismissible: A mechanism is available to dismiss the additional content without moving pointer hover or keyboard focus, unless the additional content communicates an input error or does not obscure or replace other content;
  • Hoverable: If pointer hover can trigger the additional content, then the pointer can be moved over the additional content without the additional content disappearing;
  • Persistent: The additional content remains visible until the hover or focus trigger is removed, the user dismisses it, or its information is no longer valid.

Exception: The visual presentation of the additional content is controlled by the user agent and is not modified by the author.

Breaking this down, what does it mean?

I use my mouse or keyboard to focus on a control. When new content is exposed, I need to follow these rules.

Dismissable

I need to allow the user to dismiss this without moving the mouse or keyboard focus. OK, that is clear, but how do we do it? I can’t move the mouse, and I can’t move keyboard focus, then I need another action I can take. This is why we always implement the Escape key to close these exposed layers.

But here’s the trick…

If you hit ESC while one dialog is open, it will close. If you hit ESC while 2 or three are open, they will all close. For single page applications, or modal “sheets,” if users are several levels deep, they go back to the beginning when they hit ESC. You need to keep control of propagation as well as a track of which dialog opened which. As the user hits ESC, we need to stop propagation after closing the dialog. We also need to return focus to the control that opened it.

Hoverable

If I opened the new content with mouse, I also need to move around inside the new content. This does mean that when we are opening it, we are waiting for an exit event before we close it.

Now, that exit event could be a variety of things. Hitting ESC. Mousing over another control that exposes content. Clicking outside the container. The choices are many, but that it is clear how to do it is crucial.

Persistent

The best practice is to use an event tied to a button. This allows the keyboard user to activate the button to open it and close it. This also benefits users who rely on voice control. The mouse user can also open by clicking, or you can add hover to open the area. But mousing out on it’s own won’t close it. That needs another event that is clear the user is done with this object.

For me this is where I always got confused. What does it mean to be persistent? For how long? What if I click somewhere else on the page? Do I have to close the dialog before moving to some other control?

Persistent means once opened, it stays open until you close it. To close it you can do any of the following:

  • Escape key
  • Close button
  • Hover over another active control that exposes content
  • Click event elsewhere on the page
  • Activating a control inside the exposed content

Best practice: Use at least one in addition to the ESC key.

Have more questions? Want to discuss this? Find me on LinkedIn and BlueSky!

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